Cube Penance Dev Log
Notes from inside the cube: bugs, upgrades, and the occasional questionable design decision.
2026-06-14
Sliders, Saves, and Remembering Where You Died
An Options menu with real-time volume sliders, and a tiny fix that remembers exactly which stage just ruined your run.
2026-06-11Ghosts, Radial Bullets, and the Curious Case of LIFETIME
MULTISHOT fires bullets in a perfect circle, dead enemies keep playing, and one upgrade refuses to do percentages like everyone else.
2026-06-08Trapped in a Cube: Why Cube Penance Runs on Excalibur
An introduction to Cube Penance — a bullet-hell roguelike about a ship stuck inside a cube — and the engine that makes it tick.